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I like it and i beat the game developer. (7 deaths). Anyone 0 deaths challange :D ?

That was a fun experience! I like how consecutive levels introduce new obstacles and mechanics that are intuitive, forcing the player to keep track of more aspects and maybe even adapt their movement strategies, like moving diagonally during the later levels. The timeframe window of success is just right and each level can be completed by dividing the level into independent subproblems that are to be solved individually, which I do like as it won't be too frustrating and patience will definitely pay off.

Thank you for playing this demo. And your feedback is much appreciated.

Not bad for a first game! Although I wouldn't describe "Testing your patience" as a selling point, that sounds like it's a frustrating game.

Thanks for your feedback, will take this in to consideration.

Solid and relaxing little experience!
The pacing felt fair and I was pleasantly surprised to see as many new mechanics as I did in the later levels, which helped to keep the gameplay fresh. 
I would look forward to a more polished and fleshed out full release if there were plans for it.
For what it is, I'd rate it at a sturdy 4/5.

Thank you so much for the feedback. glad you enjoyed it